tag:blogger.com,1999:blog-86506541687368976682024-02-08T12:05:16.841-08:00Commander The Great War Gaming GuideAnonymoushttp://www.blogger.com/profile/10594096196311674938noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8650654168736897668.post-69948227934558175482012-12-05T05:04:00.003-08:002012-12-05T05:04:41.177-08:00Commander: The Great War Features<div dir="ltr" style="text-align: left;" trbidi="on">
<br />
<strong>Features</strong><br />
<ul>
<li>A huge hex based campaign map that stretches from the USA in the
west, Africa and Arabia to the south, Scandinavia to the north and the
Urals to the east.</li>
<li>5 Grand Campaigns, each starting in a different year of the war, at
the start of a historical offensive: 1914 The Great War, 1915 Ypres –
Artois, 1916 The Battle of Verdun, 1917 The Nivelle Offensive and 1918
The Kaiserschlacht.</li>
<li>Over 40 unique historical and “what-if” events triggered by conditions on the campaignmap.</li>
<li>18 different unit types including Infantry, Cavalry, Armoured Cars
and Tanks, Artillery, Railroad Guns and Armoured Trains, Cruisers,
Submarines and Battleships, Fighters, Bombers and Airships. Each has its
own strengths and weaknesses, based on their historical performance in
the various theatres throughout the war.</li>
<li>Attach historical Commanders to your units. Each has their own
specific strengths, so decide wisely which Commander is most suited to
which front. Three types of Commanders are available: Generals for
ground units, Admirals at sea and flying Aces to strengthen your air
units.</li>
<li>Invest in research and technology to improve your units. Aircraft
evolve from fragile tools of aerial observation to deadly ground and air
attack planes. Artillery barrages become ever more accurate and
powerful. Or focus on Armour technology and unleash a dreadful new
weapon on the battlefield: the Tank.</li>
<li>Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training and fog of war.</li>
<li>Multiplayer via Slitherine’s revolutionary PBEM++ server system.</li>
<li>Easy to learn, hard to master game play.</li>
<li>An all new engine, supporting any display resolution from 1024×600 upwards and includes full wide screen support.</li>
<li>Extreme moddability using the lua scripting language, allowing
players to alter many aspects of gameplay including combat, research,
unit stats, terrain effects and many more.</li>
</ul>
</div>
Anonymoushttp://www.blogger.com/profile/10594096196311674938noreply@blogger.com0tag:blogger.com,1999:blog-8650654168736897668.post-3318655528615566782012-12-05T05:04:00.000-08:002012-12-05T05:04:02.316-08:00Commander: The Great War Game Info<div dir="ltr" style="text-align: left;" trbidi="on">
<br />
Commander: The Great War is the third in a series of high level turn
based strategy games. Developed by The Lordz Games Studio, it features a
brand new engine and countless new features, while staying faithful to
the original game’s design philosophy. The game spans the First World
War, allowing players to control the Central Powers or the Entente
Allies through the entire conflict.<br />
<br />
At the heart of the conflict, when men fighting for every inch of
land, only visionary leaders could make the choices that would lead
their troops to victory. The remarkable sequence of events that
inexorably led to the ‘Great War’ and the names of these leaders are
written in our history books and pictured in our movies. Now a
turn-based strategy game captures this time of war with unprecedented
realism and accuracy.<br />
Commander: The Great War is the latest release in
the popular Commander series to bring the thrill, excitement and
mind-breaking decision making of these difficult times to life.<br />
<br />
A completely new engine runs faster and allows players to enjoy the
epic hex based campaign map in full wide screen. Slitherine’s
revolutionary play by e-mail system will also bring a whole new level of
excitement in Multiplayer battles.<br />
</div>
Anonymoushttp://www.blogger.com/profile/10594096196311674938noreply@blogger.com0